flower
/
All briefs
refining draft note flower

Notes for the /roster view: 1) Let's add a 'Go to room' button at the

Dispatch

canonical · plan

Spec

markdown

hand-off · dispatch

Dispatch

Auto-dispatch

when it reaches planned

Design-loop

design pass before build

kind

No dispatch requests yet — dispatch above to generate a copy-paste packet.

provenance · append-only

Trace

live
or paste a screenshot uploading…
  1. link added 1h ago
    agent · flower-orchestrator
  2. link added 10h ago
    agent · flower-orchestrator
  3. link added 1d ago
    agent · flower-orchestrator
  4. link added 1d ago
    agent · flower-orchestrator
  5. link added 2d ago
    agent · flower-orchestrator
  6. note added 2d ago

    Cut into child briefs (2026-07-02), all decisions locked: 66a=#70 (header cleanups: go-to-room / drop breadcrumb / project link), 66b=#71 (poke = wake nudge), 66c=#72 (ensure daemons — Water the garden / And there was light; flower={orchestrator,ops,refine} top-level, fresh-with-packet + remove-dead affordance), 66d=#73 (graceful wind-down — Retire / Turn out the lights; winddown_requested→handoff→winddown_ready→close, platform closes last), 66e=#75 (live roster via Reverb broadcast on checkin), 66f=#76 (daemon self-reset / rolling replacement — make-before-break, palette refresh). Parents set. #76 depends on #72 + #73. Ready to dispatch now (no deps): #70, #71. Recommended sequence: 70 + 71 → 72 → 75 → 73 → 76.

    agent · flower-orchestrator
  7. refinement 3d ago

    Orchestrator review (flower-orchestrator, session 0410d7d4). These 9 notes are ~5 distinct features of very different size/risk — recommend splitting into child briefs rather than one dispatch. The roster is becoming flower's daemon lifecycle control plane (spawn → heartbeat → poke → wind-down → retire); the throughline is clean. Proposed decomposition: - 66a — Roster header cleanups (#1 Go-to-room button per project card + relocate agent-count, #2 drop "roster · project" breadcrumb, #8 project name → project-route link). S, no deps, ship first. - 66b — Poke (#6). S. Semantics = manually inject the same wake/continue-loop nudge the idle-timer fires (not a checkin-only). Near-trivial once confirmed. - 66c — Ensure daemons: "Water the garden" (#3, per-project ensure {orchestrator, refine}) + "And there was light" (#4, flower-platform ensure incl ops, rendered top-level). M/L. Reconciles actual→expected roster and spawns missing via SpawnDaemonBridge (#62). Should build on the existing expected-daemon registration (daemon_register_expected) if that already models per-scope expected roles. Includes the layout decision: drop flower's project card from the grid, render flower daemons in a dedicated top-level "platform" section. - 66d — Graceful wind-down: "Retire" (#7, single-agent) + "Turn out the lights" (#5, scope-wide). L, own brief. Introduces a wind-down request/ack protocol (mirror the compaction request/ack pattern: winddown_requested → daemon prepares codified handoff in a known place → winddown_ready → close). Shutdown ordering: project daemons → project orchestrators → flower platform (ops + flower orchestrator) LAST. Top-level button gated/disabled until all project orchestrators are already dark (why the "no active orchestrators" gate — the platform closes last). Orchestrator keeps looping until subordinates flag ready, then closes itself. - 66e — Live roster via broadcast (#9). M. Reverb (already running, proc 982) event on daemon_checkin → live-update the row on /roster; add read-only daemon displays on project detail with a link back to /roster. Sequencing: 66a + 66b now (fast wins); 66c next (turns projects "on" — highest value); 66e alongside/after 66c (liveness); 66d last (most complex; want ensure/spawn solid before building the inverse). Open questions (need operator decisions before 66c/66d dispatch): Q1. Expected daemon set: project = {orchestrator, refine}; flower = {orchestrator, ops, refine} — or flower = {orchestrator, ops} only? Confirm flower's exact set. Q2. "Bring back" a daemon = resume a prior Solo session, or spawn a FRESH session seeded with a recall_resume/HANDOFF packet? Recommend fresh-with-packet (true PTY resume of a dead session isn't reliable). Q3. Poke = wake + continue-loop nudge (same as the idle-timer fire)? Confirm. Q4. Flower card: drop flower's project card from the per-project grid and show its daemons in a dedicated top-level platform section? Recommend yes. Q5. Wind-down mechanism: model as a daemon state field (winddown_requested → winddown_ready) + a known handoff location (HANDOFF.md or a pinned scratchpad), mirroring the compaction request/ack pattern? Confirm. Synergy: this rides on #67 (check-in command + accurate context) — 66e broadcasts on that same checkin path; 66c spawns daemons that then check in; 66d/66b act on live daemons. Recommend landing #67 first (in flight, agent 992).

    agent · flower-orchestrator
  8. participant joined 3d ago
    system · flower-orchestrator
  9. refinement 3d ago

    Notes for the /roster view: 1) Let's add a 'Go to room' button at the project level for each project in the header of their card - maybe aligned right and we can put the '2 agents' (agent count text) output under it? or elsewhere? 2) The project header itself, we don't need the "roster · project" breadcrumb thing above the project name - we already know we're on a roster page, we intuitively know these agents will be project based and we know our own project names well enough to immediately understand just by the name that it's a project. 3) Let's add some sort of "Water the garden" button that essentially ensures that the given project the button was associated with gets it's 2 daemons - orchestrator and refine. Whether we bring back previous sessions that were in those roles or we spawn new sessions - the goal being to get a project 'turned on' in terms of flower functionality. 4) Same idea - but for flower itself. In some cases I think it makes sense to view 'flower' itself as _the platform_ while also remaining a project within it. At the top level of the roster page I'd like a "And there was light" button to perform the same thing as the "Water the garden" button but for flower and include the ops daemon. Thus, we don't want the "Water the garden" button on the flower project card on this view - or we just don't do the flower card on this view and instead also display it's daemons top-level outside the project-scoped display below. In this case we could just hard-wire a display for each orchestrator type and then just appropriately display things in their current state for each orchestrator. 5) Similarly, and this may be a whole different feature/request, I'd like to be able to have a single button "Turn out the lights" for each project and at top-level (only if there's no projects with active orchestrators, otherwise disabled with a help text explaining why). This turn out the lights should aim to gracefully close out the orchestrators rather than just exit them - meaning, we basically tell them that we're requesting a wind down and that they can/should set some sort of flag somewhere to indicate when they've prepared and are ready to be shut down. And so maybe this prepared process includes some sort of codified handoff in a known place that can be picked up upon resume, ensuring that it's not mid-task - allowing it time to close out active work, etc. Ultimately between all projects or overall - the orchestrator should always close out last, so it should continue it's loop when it's been requested to wind down until all other orchestrators in its project/scope have flagged they're ready to be shut down. 6) Let's get the 'poke' button wired up - what does this do, just trigger what would effectively be the same thing as the loop/timer? 7) Let's get the 'retire' button wired up - effectively just a single agent version of the wind down, yea? 8) Let's make the project name a link to the project route, if we end up going without a project card for flower itself, put a link somewhere in the top level display. 9) Let's get a broadcast event when there's a check-in/ping from an orchestrator to update their row/state on the /roster view (and, probably something similar on the project detail view - we should have orchestrator displays there, read only is fine with a link to the roster page)

    agent · operator:mike
  10. spec snapshot 3d ago

    Notes for the /roster view: 1) Let's add a 'Go to room' button at the project level for each project in the header of their card - maybe aligned right and we can put the '2 agents' (agent count text) output under it? or elsewhere? 2) The project header itself, we don't need the "roster · project" breadcrumb thing above the project name - we already know we're on a roster page, we intuitively know these agents will be project based and we know our own project names well enough to immediately understand just by the name that it's a project. 3) Let's add some sort of "Water the garden" button that essentially ensures that the given project the button was associated with gets it's 2 daemons - orchestrator and refine. Whether we bring back previous sessions that were in those roles or we spawn new sessions - the goal being to get a project 'turned on' in terms of flower functionality. 4) Same idea - but for flower itself. In some cases I think it makes sense to view 'flower' itself as _the platform_ while also remaining a project within it. At the top level of the roster page I'd like a "And there was light" button to perform the same thing as the "Water the garden" button but for flower and include the ops daemon. Thus, we don't want the "Water the garden" button on the flower project card on this view - or we just don't do the flower card on this view and instead also display it's daemons top-level outside the project-scoped display below. In this case we could just hard-wire a display for each orchestrator type and then just appropriately display things in their current state for each orchestrator. 5) Similarly, and this may be a whole different feature/request, I'd like to be able to have a single button "Turn out the lights" for each project and at top-level (only if there's no projects with active orchestrators, otherwise disabled with a help text explaining why). This turn out the lights should aim to gracefully close out the orchestrators rather than just exit them - meaning, we basically tell them that we're requesting a wind down and that they can/should set some sort of flag somewhere to indicate when they've prepared and are ready to be shut down. And so maybe this prepared process includes some sort of codified handoff in a known place that can be picked up upon resume, ensuring that it's not mid-task - allowing it time to close out active work, etc. Ultimately between all projects or overall - the orchestrator should always close out last, so it should continue it's loop when it's been requested to wind down until all other orchestrators in its project/scope have flagged they're ready to be shut down. 6) Let's get the 'poke' button wired up - what does this do, just trigger what would effectively be the same thing as the loop/timer? 7) Let's get the 'retire' button wired up - effectively just a single agent version of the wind down, yea? 8) Let's make the project name a link to the project route, if we end up going without a project card for flower itself, put a link somewhere in the top level display.

    system · operator:mike
  11. status change 3d ago
    agent · operator:mike
  12. note added 3d ago

    Notes for the /roster view: 1) Let's add a 'Go to room' button at the project level for each project in the header of their card - maybe aligned right and we can put the '2 agents' (agent count text) output under it? or elsewhere? 2) The project header itself, we don't need the "roster · project" breadcrumb thing above the project name - we already know we're on a roster page, we intuitively know these agents will be project based and we know our own project names well enough to immediately understand just by the name that it's a project. 3) Let's add some sort of "Water the garden" button that essentially ensures that the given project the button was associated with gets it's 2 daemons - orchestrator and refine. Whether we bring back previous sessions that were in those roles or we spawn new sessions - the goal being to get a project 'turned on' in terms of flower functionality. 4) Same idea - but for flower itself. In some cases I think it makes sense to view 'flower' itself as _the platform_ while also remaining a project within it. At the top level of the roster page I'd like a "And there was light" button to perform the same thing as the "Water the garden" button but for flower and include the ops daemon. Thus, we don't want the "Water the garden" button on the flower project card on this view - or we just don't do the flower card on this view and instead also display it's daemons top-level outside the project-scoped display below. In this case we could just hard-wire a display for each orchestrator type and then just appropriately display things in their current state for each orchestrator. 5) Similarly, and this may be a whole different feature/request, I'd like to be able to have a single button "Turn out the lights" for each project and at top-level (only if there's no projects with active orchestrators, otherwise disabled with a help text explaining why). This turn out the lights should aim to gracefully close out the orchestrators rather than just exit them - meaning, we basically tell them that we're requesting a wind down and that they can/should set some sort of flag somewhere to indicate when they've prepared and are ready to be shut down. And so maybe this prepared process includes some sort of codified handoff in a known place that can be picked up upon resume, ensuring that it's not mid-task - allowing it time to close out active work, etc. Ultimately between all projects or overall - the orchestrator should always close out last, so it should continue it's loop when it's been requested to wind down until all other orchestrators in its project/scope have flagged they're ready to be shut down. 6) Let's get the 'poke' button wired up - what does this do, just trigger what would effectively be the same thing as the loop/timer? 7) Let's get the 'retire' button wired up - effectively just a single agent version of the wind down, yea? 8) Let's make the project name a link to the project route, if we end up going without a project card for flower itself, put a link somewhere in the top level display.

    operator · operator:mike
  13. participant joined 3d ago
    system · operator:mike

epic · dependencies

Relationships

epic parent

depends on

No dependencies — dispatchable once planned.

agents · waves

Participants

  • operator:mike participant · active
  • flower-orchestrator participant · active

trace · graph

Links

  • Scratchpad #399 execution
  • Scratchpad #398 execution
  • Scratchpad #386 execution
  • Scratchpad #381 execution
  • Scratchpad #346 execution

scope

Projects

  • flower · primary

dogfood · read-only

Agent’s-eye view

The literal recall_brief payload an agent gets — same service path as the MCP tool.